Innovation-X: Future of Industry

Imagining the Future

Start-up Lab

  • Spring 2021 INDENG 190E-002

  • Spring 2021 INDENG 290-002

Instructors and teaching staff:

  • Aleks Gollu, aleksgollu@berkeley.edu - for appointments e-mail or call vcall.link/aleksgollu

  • Ikhlaq Sidhu, sidhu@ berkeley.edu - for appointments, contact Melissa Glass at m.glass@berkeley.edu

  • Course coordinator: Kashish Kharbanda - kashishk@berkeley.edu

Collaborations and Mentors:

  • TBD

Innovation-X: Imagining the Future

Start-up Lab

Innovation-X is an advanced venture project course based on the Innovation Engineering framework, a first-of-its-kind method for guiding innovation projects. Students will learn about the future of key industries and emerging technologies with project tracks in mobile network applications, Future of Work, Reimagining Education, Future of Entertainment, Re-Evaluating the Supply Chain, Advanced Manufacturing 4.0 and other topics from the Berkeley Innovation-X initiative (Innox).

Leveraging advancements in 5G, AI, AR/VR, IoT, faster/better communication, students in the course will imagine the future, develop new concepts, and deliver MVP implementations of startup venture projects based on the insights from Innovation-X Roundtables. Students will work with highly experienced mentors, experts and executives from these industry areas. Projects will focus on “Innovation That Matters” to work on future-focused venture projects that have the potential to make a large impact on industry and society. Imagine the next pandemic, how can we minimize its impact?

Students from all majors, both undergraduate and graduate are welcome. The course benefits students by enabling them to apply their technical and broad skills in emerging areas for new ventures and global innovation. Students will have the opportunity to publish their completed project on the Innovation-X website.

This course is ideal for technical students in data science, CS, engineering, web/mobile applications, and those with varying levels of coding and systems experience. Students from non-technical majors who would like to focus on user experience, customer experience, and social impact may also join as teams will be encouraged to assemble interdisciplinary skills. The course will benefit students interested in product development, applied research, and even product management.

Project Aspects:

The open ended project is the key part of the course. The first half of the course is used to generate a story and low-tech demo for a real-world project. The remaining half if focused on a agile sprints which result in a demonstration of working project code by the end of the course.

Projects may focus on consumer and enterprise applications/services as well as projects that help carriers to deliver better more robust services. Projects are also expected to leverage 5G capabilities and combine them with other technological advances such as AI, IoT, AR/VR, autonomous vehicles, and others.

The course also embeds the behaviors, mindset, and processes for creating just about anything new. Students will be expected to be able to articulate the impact of their project to broader audiences.

Audience

The course is intended for both undergraduate and graduate students. It is ideal for technical students in data science, CS, engineering, web/mobile applications, and those with varying levels of coding and systems experience. Places will also be held for non-technical majors who would like to focus on user experience, customer experience, and social impact. Teams will be encouraged to assemble interdisciplinary skills. The course will benefit students interested in product development, applied research, and even product management.

Grading:

The grading of the course is based on the the following factors which have points assigned within the outline of the course:

  • Assigned homework in including project updates

  • Participation for every attended class session

  • Final Project Demonstration

  • Grading is on a curve.

    • 50% A or A-

    • 50% B+ to B

    • Lower grades to be assigned only for outliers from the course grades

Reading:

The project development is based on the development framework of Innovation Engineering, which includes the story development, execution while learning, innovation behaviors, and leadership.

Watching:

  • Videos to be assigned on topics including past Innox roundtables, various tools for the innovation framework, as well as networking architectures, RANs, MIMO, WIFI Alternatives, IoT application, core network architecture, network management.

  • Past Innox Roundtables: https://innox.berkeley.edu/

  • Other material sources: https://innovation-engineering.net

  • https://scet.berkeley.edu/global/open-scet/berkeley-method-of-entrepreneurship-fundamentals/

Check out the projects from the last semester

Where to Watch Innox Videos: https://innox.berkeley.edu/

If you are taking this course you are strongly encouraged to watch as many of the past roundtable videos as possible ASAP. They are a great source of inspiration for project ideas. They will be part of your homework anyway.

Students should research topics of interest on their own in addition to materials in the course.

Course Outline:

While in the past this course was typically once a week for 3 hours we have split it to 1.5h classes this semester since it will be online and past feedback suggested 3h online session are too long. Below while we outline the syllabus in weekly increments, the agenda of each week will be covered across two sessions.

You are recommended to watch before class: https://www.youtube.com/watch?v=XwCqRgZzr_o

Module 1: Team Formation & Project Formulation

Week 1: Project Introduction – Jan 19 & Jan 21

  • Class Overview

  • NABC

  • Past Innox roundtables as source of ideas - watch and in class discussion

  • Allow 10+ people to pitch project idea for 1 min each plus your background. 1 extra participation point per pitch.

  • Everyone is a project proposer or project joiner

  • Homework elements

    • Watch 2 of the first 5 Innox Roundtables

    • Watch NABC - Ikhlaq video

    • Watch Source of ideas - Ken Singer video

    • Submit NABC ideas

    • Submit your summary of One Innox Roundtable

    • Submit Skill-Set questionnaire answers

Note: each attended class session earns 2 participation points

Week 2: Innovation Navigator & Meta Canvas. Jan 26 & Jan 28

  • What is Innovation Navigator & Meta Canvas

  • Allow 10+ people to pitch project idea for 1 min each plus your background. 1 extra participation point per pitch.

  • Past Innox roundtables as source of ideas - watch and in class discussion

  • Form teams. Use Google form to submit your project name, team members, contact information, and keywords that describe your project. Your project concept may change.

  • Set up 2 to 5 1:1 discussions to interview between project proposers and project joiners

  • Homework elements

    • Watch 2 of the first 5 Innox Roundtables

    • Watch Meta-Canvas - Ikhlaq video

    • Submit NABC ideas

    • Submit your summary of One Innox Roundtable

Week 3: Team Formation - Feb 2 & Feb 4

  • Review of team and idea formation progress

  • Finalize teams. Any incomplete teams may merge with others. Course coordinator to manage team submissions.

  • Project Assignment: During class, open the Innovation Navigator (5 points), make a copy, fill in

    • title page and contact information for each team member, share document with team members, instructors and GSIs.

    • Innovation Navigator initial conditions page (NABC)

    • Send link when finished, within 1 week

  • Modification to story is still allowed. Obtain as much validation as possible, talk to potential users/stakeholders.

  • Project Assignment: In class, start brainstorming for 30 min. Continue over the next week for open-ended brainstorming, but then converge to a few key requirements for the project. As needed, collect data by talking to potential users of the project. The team should come up with a multiple project variations and then select one for implementation. Summarize your brainstorming in 1 page. Where did you start and end, what did you decide? Each person on team turn in your brainstorm and convergence summary by next week. (5 points)

  • Reading: Chapter 4-5. (4. DEVELOPING A BETTER STORY, 5. COMMON STRATEGIC ERRORS AND STORY NARRATIVE MISTAKES). Write ½ page to 1 page maximum reflection about which concepts from the chapter might be most relevant for your project. You may also critique concepts. Due in one week. (5 points)


Module 2: Finalize Story

Week 4: Project Refinement Feb 9 & Feb 11

Module 3: Low Tech Demo

Week 5: Feb 16 & Feb 18

Week 6: Feb 23 & Feb 25

Module 4: First Sprint

Week 7: Mar 2 & Mar 5

Week 8: Mar 9 & Mar 11

Module 5: Mid-point

Week 9: Mar 16 & Mar 18

Midterm Presentations - Worth 40 points

  • 20 points effort

  • 20 points quality in work,

  • 10 points creativity or project or presentation style

Week 10: Spring Break

Spring Break

Module 6: Second Sprint

Week 11: Mar 30 & Apr 1

Week 12: Apr 6 & Apr 8

Module 7: Last Stretch

Week 13 Apr 13 & Apr 15

Open Feedback

Week 14: Apr 20 & Apr 22

Dry Run

Module 8: Final Presentations

Week 15: Final Pres Apr 27 & Apr 29

Project Final: Date Dec 10, 9:00 am

Be prepared to showcase your work during reading week. The Team will have to turn in the following:

  • Slides and demo (60 points) graded on

    • 20 points effort

    • 20 points quality in work,

    • 10 points creativity or project or presentation style

    • 10 points: The slides should include a reflection of what happened over the journey project and what the team learned. (10 points for reflection)

  • 10 points for code via Github link (10 points for code check) Add link in slide presentation

  • 10 points: news write up in 3rd person. 1-2 paragraphs that tell the news story of what your team created.

Individuals should also plan to turn in:

  • 360 assessment of contribution of each team member including yourself.

  • Course feedback form and reflection

  • Sign up for Facebook alumni group.

Module 9: Bonus

May 5 - Wrap Up



Syllabus v1

See final project preparation slides here